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Tools for Landscape Analysis of Optimisation Problems in Procedural
  Content Generation for Games

Tools for Landscape Analysis of Optimisation Problems in Procedural Content Generation for Games

16 February 2023
Vanessa Volz
B. Naujoks
P. Kerschke
Tea Tušar
ArXivPDFHTML

Papers citing "Tools for Landscape Analysis of Optimisation Problems in Procedural Content Generation for Games"

1 / 1 papers shown
Title
Evolving Mario Levels in the Latent Space of a Deep Convolutional
  Generative Adversarial Network
Evolving Mario Levels in the Latent Space of a Deep Convolutional Generative Adversarial Network
Vanessa Volz
Jacob Schrum
Jialin Liu
Simon Lucas
Adam M. Smith
S. Risi
GAN
65
229
0
02 May 2018
1