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A Large-Scale Study of Personal Identifiability of Virtual Reality
  Motion Over Time

A Large-Scale Study of Personal Identifiability of Virtual Reality Motion Over Time

2 March 2023
Mark Roman Miller
Eugy Han
C. DeVeaux
Eliot Jones
Ryan Chen
Jeremy N. Bailenson
ArXivPDFHTML

Papers citing "A Large-Scale Study of Personal Identifiability of Virtual Reality Motion Over Time"

6 / 6 papers shown
Title
Effect of Data Degradation on Motion Re-Identification
Effect of Data Degradation on Motion Re-Identification
V. Nair
Mark Roman Miller
Rui Wang
Brandon Huang
Christian Rack
Marc Latoschik
James F. O’Brien
18
0
0
25 Jul 2024
Predicting and Understanding Turn-Taking Behavior in Open-Ended Group
  Activities in Virtual Reality
Predicting and Understanding Turn-Taking Behavior in Open-Ended Group Activities in Virtual Reality
Portia Wang
Eugy Han
A. Queiroz
C. DeVeaux
Jeremy N. Bailenson
16
1
0
03 Jul 2024
The Full-scale Assembly Simulation Testbed (FAST) Dataset
The Full-scale Assembly Simulation Testbed (FAST) Dataset
Alec G. Moore
Tiffany D. Do
Nayan N. Chawla
Antonia Jimenez Iriarte
Ryan P. McMahan
19
1
0
13 Mar 2024
Evaluating Deep Networks for Detecting User Familiarity with VR from
  Hand Interactions
Evaluating Deep Networks for Detecting User Familiarity with VR from Hand Interactions
Mingjun Li
Numan Zafar
N. Banerjee
Sean Banerjee
HAI
8
2
0
27 Jan 2024
Berkeley Open Extended Reality Recordings 2023 (BOXRR-23): 4.7 Million
  Motion Capture Recordings from 105,852 Extended Reality Device Users
Berkeley Open Extended Reality Recordings 2023 (BOXRR-23): 4.7 Million Motion Capture Recordings from 105,852 Extended Reality Device Users
V. Nair
Wenbo Guo
Rui Wang
J. F. O'Brien
Louis B. Rosenberg
Dawn Song
11
6
0
30 Sep 2023
ranger: A Fast Implementation of Random Forests for High Dimensional
  Data in C++ and R
ranger: A Fast Implementation of Random Forests for High Dimensional Data in C++ and R
Marvin N. Wright
A. Ziegler
93
2,708
0
18 Aug 2015
1