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SynTable: A Synthetic Data Generation Pipeline for Unseen Object Amodal Instance Segmentation of Cluttered Tabletop Scenes

14 July 2023
Zhili Ng
Haozhe Jasper Wang
Zhengsheng Zhang
Francis Tay Eng Hock
Marcelo H. Ang
ArXiv (abs)PDFHTML
Main:8 Pages
11 Figures
Bibliography:2 Pages
7 Tables
Appendix:8 Pages
Abstract

In this work, we present SynTable, a unified and flexible Python-based dataset generator built using NVIDIA's Isaac Sim Replicator Composer for generating high-quality synthetic datasets for unseen object amodal instance segmentation of cluttered tabletop scenes. Our dataset generation tool can render a complex 3D scene containing object meshes, materials, textures, lighting, and backgrounds. Metadata, such as modal and amodal instance segmentation masks, occlusion masks, depth maps, bounding boxes, and material properties, can be generated to automatically annotate the scene according to the users' requirements. Our tool eliminates the need for manual labeling in the dataset generation process while ensuring the quality and accuracy of the dataset. In this work, we discuss our design goals, framework architecture, and the performance of our tool. We demonstrate the use of a sample dataset generated using SynTable by ray tracing for training a state-of-the-art model, UOAIS-Net. The results show significantly improved performance in Sim-to-Real transfer when evaluated on the OSD-Amodal dataset. We offer this tool as an open-source, easy-to-use, photorealistic dataset generator for advancing research in deep learning and synthetic data generation.

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