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GI-1.0: A Fast and Scalable Two-level Radiance Caching Scheme for
  Real-time Global Illumination

GI-1.0: A Fast and Scalable Two-level Radiance Caching Scheme for Real-time Global Illumination

30 October 2023
Guillaume Boissé
S. Meunier
Heloise de Dinechin
P. Bartels
Alexander Veselov
Kenta Eto
Takahiro Harada
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Papers citing "GI-1.0: A Fast and Scalable Two-level Radiance Caching Scheme for Real-time Global Illumination"

1 / 1 papers shown
Title
Combining GPU Tracing Methods within a Single Ray Query
Combining GPU Tracing Methods within a Single Ray Query
P. Bartels
T. Harada
11
3
0
12 May 2023
1