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The Quest for Content: A Survey of Search-Based Procedural Content
  Generation for Video Games

The Quest for Content: A Survey of Search-Based Procedural Content Generation for Video Games

8 November 2023
M. Zamorano
Carlos Cetina
Federica Sarro
ArXivPDFHTML

Papers citing "The Quest for Content: A Survey of Search-Based Procedural Content Generation for Video Games"

2 / 2 papers shown
Title
Interactive Constrained MAP-Elites: Analysis and Evaluation of the
  Expressiveness of the Feature Dimensions
Interactive Constrained MAP-Elites: Analysis and Evaluation of the Expressiveness of the Feature Dimensions
Alberto Alvarez
S. Dahlskog
J. Font
Julian Togelius
59
31
0
06 Mar 2020
Evolving Mario Levels in the Latent Space of a Deep Convolutional
  Generative Adversarial Network
Evolving Mario Levels in the Latent Space of a Deep Convolutional Generative Adversarial Network
Vanessa Volz
Jacob Schrum
Jialin Liu
Simon Lucas
Adam M. Smith
S. Risi
GAN
65
229
0
02 May 2018
1