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Crafting Realistic Virtual Humans: Unveiling Perspectives on Human
  Perception, Crowds, and Embodied Conversational Agents

Crafting Realistic Virtual Humans: Unveiling Perspectives on Human Perception, Crowds, and Embodied Conversational Agents

6 December 2023
Rubens Montanha
Victor Araujo
Paulo Knob
Greice Pinho
Gabriel Fonseca Silva
V. Peres
S. Musse
ArXivPDFHTML

Papers citing "Crafting Realistic Virtual Humans: Unveiling Perspectives on Human Perception, Crowds, and Embodied Conversational Agents"

3 / 3 papers shown
Title
LODUS: A Multi-Level Framework for Simulating Environment and Population
  -- A Contagion Experiment on a Pandemic World
LODUS: A Multi-Level Framework for Simulating Environment and Population -- A Contagion Experiment on a Pandemic World
Gabriel Fonseca Silva
V. Cassol
A. Neto
A. Antonitsch
D. Schaffer
S. Musse
R. Linn
AI4CE
13
4
0
06 Oct 2022
WebCrowds: An Authoring Tool for Crowd Simulation
WebCrowds: An Authoring Tool for Crowd Simulation
Gabriel Silva
Paulo Knob
Rubens Montanha
S. Musse
22
3
0
04 Oct 2022
Arthur: a new ECA that uses Memory to improve Communication
Arthur: a new ECA that uses Memory to improve Communication
Paulo Knob
W. S. Dias
Natanael Kuniechick
Joao Moraes
S. Musse
19
5
0
27 Apr 2021
1