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2406.08231
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Using Deep Convolutional Neural Networks to Detect Rendered Glitches in Video Games
12 June 2024
Carlos Garcia Ling
Konrad Tollmar
Linus Gisslén
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Papers citing
"Using Deep Convolutional Neural Networks to Detect Rendered Glitches in Video Games"
9 / 9 papers shown
Title
PhysGame: Uncovering Physical Commonsense Violations in Gameplay Videos
Meng Cao
Haoran Tang
Haoze Zhao
Hangyu Guo
J. H. Liu
Ge Zhang
Ruyang Liu
Qiang Sun
Ian Reid
Xiaodan Liang
93
2
0
02 Dec 2024
GlitchBench: Can large multimodal models detect video game glitches?
Mohammad Reza Taesiri
Tianjun Feng
Anh Nguyen
C. Bezemer
MLLM
VLM
LRM
19
9
0
08 Dec 2023
Weak Supervision for Label Efficient Visual Bug Detection
F. Rahman
11
2
0
20 Sep 2023
Large Language Models are Pretty Good Zero-Shot Video Game Bug Detectors
Mohammad Reza Taesiri
Finlay Macklon
Yihe Wang
Hengshuo Shen
C. Bezemer
ELM
LLMAG
MLLM
20
13
0
05 Oct 2022
Automatic Testing and Validation of Level of Detail Reductions Through Supervised Learning
Matilda Tamm
Olivia Shamon
H. Leon
Konrad Tollmar
Linus Gisslén
8
1
0
25 Aug 2022
Inspector: Pixel-Based Automated Game Testing via Exploration, Detection, and Investigation
Guoqing Liu
Mengzhang Cai
Li Zhao
Tao Qin
Adrian Brown
Jimmy Bischoff
Tie-Yan Liu
6
7
0
18 Jul 2022
CLIP meets GamePhysics: Towards bug identification in gameplay videos using zero-shot transfer learning
Mohammad Reza Taesiri
Finlay Macklon
C. Bezemer
CLIP
6
13
0
21 Mar 2022
Predicting Game Engagement and Difficulty Using AI Players
Shaghayegh Roohi
Christian Guckelsberger
Asko Relas
Henri Heiskanen
Jari Takatalo
Perttu Hämäläinen
6
12
0
26 Jul 2021
Adversarial Reinforcement Learning for Procedural Content Generation
Linus Gisslén
Andy Eakins
Camilo Gordillo
Joakim Bergdahl
Konrad Tollmar
11
45
0
08 Mar 2021
1