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You Have Thirteen Hours in Which to Solve the Labyrinth: Enhancing AI
  Game Masters with Function Calling

You Have Thirteen Hours in Which to Solve the Labyrinth: Enhancing AI Game Masters with Function Calling

11 September 2024
Jaewoo Song
Andrew Zhu
Chris Callison-Burch
    LLMAG
ArXiv (abs)PDFHTML

Papers citing "You Have Thirteen Hours in Which to Solve the Labyrinth: Enhancing AI Game Masters with Function Calling"

3 / 3 papers shown
Does Reasoning Help LLM Agents Play Dungeons and Dragons? A Prompt Engineering Experiment
Does Reasoning Help LLM Agents Play Dungeons and Dragons? A Prompt Engineering Experiment
Patricia Delafuente
Arya Honraopatil
Lara J. Martin
LRM
98
0
0
20 Oct 2025
Deflanderization for Game Dialogue: Balancing Character Authenticity with Task Execution in LLM-based NPCs
Deflanderization for Game Dialogue: Balancing Character Authenticity with Task Execution in LLM-based NPCs
Pasin Buakhaw
Kun Kerdthaisong
Phuree Phenhiran
Pitikorn Khlaisamniang
Supasate Vorathammathorn
Piyalitt Ittichaiwong
Nutchanon Yongsatianchot
LLMAG
245
0
0
15 Oct 2025
How LLMs are Shaping the Future of Virtual Reality
How LLMs are Shaping the Future of Virtual Reality
Süeda Özkaya
Santiago Berrezueta-Guzman
Stefan Wagner
160
3
0
01 Aug 2025
1