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Phys3DGS: Physically-based 3D Gaussian Splatting for Inverse Rendering

Phys3DGS: Physically-based 3D Gaussian Splatting for Inverse Rendering

16 September 2024
Euntae Choi
Sungjoo Yoo
    3DGS
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Papers citing "Phys3DGS: Physically-based 3D Gaussian Splatting for Inverse Rendering"

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