Guiding Human-Object Interactions with Rich Geometry and RelationsComputer Vision and Pattern Recognition (CVPR), 2025 |
TokenHSI: Unified Synthesis of Physical Human-Scene Interactions through Task TokenizationComputer Vision and Pattern Recognition (CVPR), 2025 |
HOIGPT: Learning Long Sequence Hand-Object Interaction with Language ModelsComputer Vision and Pattern Recognition (CVPR), 2025 |
Learning Physics-Based Full-Body Human Reaching and Grasping from Brief Walking ReferencesComputer Vision and Pattern Recognition (CVPR), 2025 |
Ready-to-React: Online Reaction Policy for Two-Character Interaction GenerationInternational Conference on Learning Representations (ICLR), 2025 |
Diffgrasp: Whole-Body Grasping Synthesis Guided by Object Motion Using a Diffusion ModelAAAI Conference on Artificial Intelligence (AAAI), 2024 |
Synthesizing Physically Plausible Human Motions in 3D ScenesInternational Conference on 3D Vision (3DV), 2023 |