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TriDepth: Triangular Patch-based Deep Depth Prediction

3 May 2019
Masaya Kaneko
Ken Sakurada
Kiyoharu Aizawa
    MDE
    3DV
    3DPC
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Abstract

We propose a novel and efficient representation for single-view depth estimation using Convolutional Neural Networks (CNNs). Point-cloud is generally used for CNN-based 3D scene reconstruction; however it has some drawbacks: (1) it is redundant as a representation for planar surfaces, and (2) no spatial relationships between points are available (e.g, texture and surface). As a more efficient representation, we introduce a triangular-patch-cloud, which represents the surface of the 3D structure using a set of triangular patches, and propose a CNN framework for its 3D structure estimation. In our framework, we create it by separating all the faces in a 2D mesh, which are determined adaptively from the input image, and estimate depths and normals of all the faces. Using a common RGBD-dataset, we show that our representation has a better or comparable performance than the existing point-cloud-based methods, although it has much less parameters.

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