ResearchTrend.AI
  • Papers
  • Communities
  • Events
  • Blog
  • Pricing
Papers
Communities
Social Events
Terms and Conditions
Pricing
Parameter LabParameter LabTwitterGitHubLinkedInBlueskyYoutube

© 2025 ResearchTrend.AI, All rights reserved.

  1. Home
  2. Papers
  3. 2001.01326
  4. Cited By
Evolutionary Approach to Collectible Card Game Arena Deckbuilding using
  Active Genes
v1v2 (latest)

Evolutionary Approach to Collectible Card Game Arena Deckbuilding using Active Genes

5 January 2020
Jakub Kowalski
Radoslaw Miernik
ArXiv (abs)PDFHTML

Papers citing "Evolutionary Approach to Collectible Card Game Arena Deckbuilding using Active Genes"

7 / 7 papers shown
Title
A Taxonomy of Collectible Card Games from a Game-Playing AI Perspective
A Taxonomy of Collectible Card Games from a Game-Playing AI Perspective
Ronaldo e Silva Vieira
Anderson Rocha Tavares
Luiz Chaimowicz
116
1
0
08 Oct 2024
Two-Step Reinforcement Learning for Multistage Strategy Card Game
Two-Step Reinforcement Learning for Multistage Strategy Card Game
Konrad Godlewski
B. Sawicki
OffRL
57
0
0
29 Nov 2023
Summarizing Strategy Card Game AI Competition
Summarizing Strategy Card Game AI Competition
Jakub Kowalski
Radoslaw Miernik
58
6
0
19 May 2023
Developing a Successful Bomberman Agent
Developing a Successful Bomberman Agent
D. Kowalczyk
Jakub Kowalski
Hubert Obrzut
Michael Maras
Szymon Kosakowski
Radoslaw Miernik
68
1
0
17 Mar 2022
Predicting Human Card Selection in Magic: The Gathering with Contextual
  Preference Ranking
Predicting Human Card Selection in Magic: The Gathering with Contextual Preference Ranking
T. Bertram
Johannes Furnkranz
Martin Müller
BDL
22
8
0
25 May 2021
Evolving Evaluation Functions for Collectible Card Game AI
Evolving Evaluation Functions for Collectible Card Game AI
Radoslaw Miernik
Jakub Kowalski
105
7
0
03 May 2021
AI solutions for drafting in Magic: the Gathering
AI solutions for drafting in Magic: the Gathering
Henry N. Ward
Daniel J. Brooks
Dan Troha
Bobby Mills
Arseny S Khakhalin
41
9
0
01 Sep 2020
1