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2009.09811
Cited By
Game Level Clustering and Generation using Gaussian Mixture VAEs
22 August 2020
Zhihan Yang
Anurag Sarkar
Seth Cooper
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ArXiv (abs)
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Papers citing
"Game Level Clustering and Generation using Gaussian Mixture VAEs"
10 / 10 papers shown
Title
An improved tabular data generator with VAE-GMM integration
Patricia A. Apellániz
J. Parras
Santiago Zazo
95
12
0
12 Apr 2024
Reconstructing Existing Levels through Level Inpainting
Johor Jara Gonzalez
Mathew Guzdial
GAN
66
1
0
18 Sep 2023
Clustering-based Tile Embedding (CTE): A General Representation for Level Design with Skewed Tile Distributions
Mrunal Jadhav
Matthew J. Guzdial
67
1
0
23 Oct 2022
Training Latent Variable Models with Auto-encoding Variational Bayes: A Tutorial
Yang Zhi-Han
BDL
DRL
72
6
0
16 Aug 2022
Latent Combinational Game Design
Anurag Sarkar
Seth Cooper
114
0
0
28 Jun 2022
Mario Plays on a Manifold: Generating Functional Content in Latent Space through Differential Geometry
Miguel González Duque
Rasmus Berg Palm
Søren Hauberg
S. Risi
DiffM
86
6
0
31 May 2022
Ensemble Learning For Mega Man Level Generation
Bowei Li
Ruohan Chen
Yuqing Xue
Ricky Wang
Wenwen Li
Matthew J. Guzdial
GAN
77
3
0
27 Jul 2021
Dungeon and Platformer Level Blending and Generation using Conditional VAEs
Anurag Sarkar
Seth Cooper
DiffM
91
14
0
17 Jun 2021
Generating and Blending Game Levels via Quality-Diversity in the Latent Space of a Variational Autoencoder
Anurag Sarkar
Seth Cooper
107
31
0
24 Feb 2021
Deep Learning for Procedural Content Generation
Jialin Liu
Sam Snodgrass
Ahmed Khalifa
S. Risi
Georgios N. Yannakakis
Julian Togelius
3DV
127
146
0
09 Oct 2020
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