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Transfer of Fully Convolutional Policy-Value Networks Between Games and
  Game Variants

Transfer of Fully Convolutional Policy-Value Networks Between Games and Game Variants

24 February 2021
Dennis J. N. J. Soemers
Vegard Mella
Éric Piette
Matthew Stephenson
C. Browne
O. Teytaud
    OffRL
ArXiv (abs)PDFHTML

Papers citing "Transfer of Fully Convolutional Policy-Value Networks Between Games and Game Variants"

5 / 5 papers shown
Title
Language-Informed Transfer Learning for Embodied Household Activities
Language-Informed Transfer Learning for Embodied Household Activities
Yuqian Jiang
Qiaozi Gao
Govind Thattai
Gaurav Sukhatme
LM&Ro
102
1
0
12 Jan 2023
Measuring Board Game Distance
Measuring Board Game DistanceComputers and Games (CG), 2023
Matthew Stephenson
Dennis J. N. J. Soemers
Éric Piette
C. Browne
119
7
0
10 Jan 2023
Brick Tic-Tac-Toe: Exploring the Generalizability of AlphaZero to Novel
  Test Environments
Brick Tic-Tac-Toe: Exploring the Generalizability of AlphaZero to Novel Test Environments
John Tan Chong Min
Mehul Motani
172
2
0
13 Jul 2022
Spatial State-Action Features for General Games
Spatial State-Action Features for General GamesArtificial Intelligence (AIJ), 2022
Dennis J. N. J. Soemers
Éric Piette
Matthew Stephenson
C. Browne
267
6
0
17 Jan 2022
General Board Game Concepts
General Board Game Concepts
Éric Piette
Matthew Stephenson
Dennis J. N. J. Soemers
C. Browne
132
18
0
02 Jul 2021
1