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Cybersickness, Cognition, & Motor Skills: The Effects of Music, Gender,
  and Gaming Experience

Cybersickness, Cognition, & Motor Skills: The Effects of Music, Gender, and Gaming Experience

25 February 2023
Panagiotis Kourtesis
Josie Linnell
Rayaan Amir
F. Argelaguet
Sarah E. MacPherson
ArXivPDFHTML

Papers citing "Cybersickness, Cognition, & Motor Skills: The Effects of Music, Gender, and Gaming Experience"

6 / 6 papers shown
Title
A review on Machine Learning based User-Centric Multimedia Streaming
  Techniques
A review on Machine Learning based User-Centric Multimedia Streaming Techniques
Monalisa Ghosh
Chetna Singhal
81
1
0
24 Nov 2024
A Comprehensive Review of Multimodal XR Applications, Risks, and Ethical
  Challenges in the Metaverse
A Comprehensive Review of Multimodal XR Applications, Risks, and Ethical Challenges in the Metaverse
Panagiotis Kourtesis
32
13
0
07 Nov 2024
The Trail Making Test in Virtual Reality (TMT-VR): The Effects of
  Interaction Modes and Gaming Skills on Cognitive Performance of Young Adults
The Trail Making Test in Virtual Reality (TMT-VR): The Effects of Interaction Modes and Gaming Skills on Cognitive Performance of Young Adults
Evgenia Giatzoglou
Panagiotis Vorias
Ryan Kemm
Irene Karayianni
Chrysanthi Nega
Panagiotis Kourtesis
31
3
0
30 Oct 2024
Examination of Cybersickness in Virtual Reality: The Role of Individual
  Differences, Effects on Cognitive Functions & Motor Skills, and Intensity
  Differences During and After Immersion
Examination of Cybersickness in Virtual Reality: The Role of Individual Differences, Effects on Cognitive Functions & Motor Skills, and Intensity Differences During and After Immersion
Panagiotis Kourtesis
Agapi Papadopoulou
Petros Roussos
17
18
0
26 Oct 2023
BalanceVR: Balance Training to Increase Tolerance to Cybersickness in
  Immersive Virtual Reality
BalanceVR: Balance Training to Increase Tolerance to Cybersickness in Immersive Virtual Reality
Seonghoon Kang
Yechan Yang
G. Kim
Hanseob Kim
14
0
0
10 Aug 2023
Guidelines for the Development of Immersive Virtual Reality Software for
  Cognitive Neuroscience and Neuropsychology: The Development of Virtual
  Reality Everyday Assessment Lab (VR-EAL)
Guidelines for the Development of Immersive Virtual Reality Software for Cognitive Neuroscience and Neuropsychology: The Development of Virtual Reality Everyday Assessment Lab (VR-EAL)
Panagiotis Kourtesis
Danai Korre
S. Collina
L. Doumas
Sarah E. MacPherson
23
74
0
20 Jan 2021
1