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4D-Rotor Gaussian Splatting: Towards Efficient Novel View Synthesis for
  Dynamic Scenes

4D-Rotor Gaussian Splatting: Towards Efficient Novel View Synthesis for Dynamic Scenes

5 February 2024
Yuanxing Duan
Fangyin Wei
Qiyu Dai
Yuhang He
Wenzheng Chen
Baoquan Chen
    3DGS
ArXivPDFHTML

Papers citing "4D-Rotor Gaussian Splatting: Towards Efficient Novel View Synthesis for Dynamic Scenes"

13 / 13 papers shown
Title
Compensating Spatiotemporally Inconsistent Observations for Online Dynamic 3D Gaussian Splatting
Compensating Spatiotemporally Inconsistent Observations for Online Dynamic 3D Gaussian Splatting
Youngsik Yun
Jeongmin Bae
Hyunseung Son
Seoha Kim
Hahyun Lee
G. Bang
Youngjung Uh
3DGS
38
0
0
02 May 2025
STP4D: Spatio-Temporal-Prompt Consistent Modeling for Text-to-4D Gaussian Splatting
STP4D: Spatio-Temporal-Prompt Consistent Modeling for Text-to-4D Gaussian Splatting
Yunze Deng
Haijun Xiong
Bin Feng
X. Wang
W. Liu
3DGS
42
0
0
25 Apr 2025
MoBGS: Motion Deblurring Dynamic 3D Gaussian Splatting for Blurry Monocular Video
MoBGS: Motion Deblurring Dynamic 3D Gaussian Splatting for Blurry Monocular Video
Minh-Quan Viet Bui
Jongmin Park
J. P. Bello
Jaeho Moon
Jihyong Oh
Munchurl Kim
56
0
0
21 Apr 2025
Disentangled 4D Gaussian Splatting: Towards Faster and More Efficient Dynamic Scene Rendering
Disentangled 4D Gaussian Splatting: Towards Faster and More Efficient Dynamic Scene Rendering
Hao Feng
Hao Sun
Wei Xie
3DGS
45
0
0
28 Mar 2025
RePerformer: Immersive Human-centric Volumetric Videos from Playback to Photoreal Reperformance
RePerformer: Immersive Human-centric Volumetric Videos from Playback to Photoreal Reperformance
Yuheng Jiang
Zhehao Shen
Chengcheng Guo
Yu Hong
Zhuo Su
Y. Zhang
Marc Habermann
Lan Xu
57
1
0
15 Mar 2025
GauFRe: Gaussian Deformation Fields for Real-time Dynamic Novel View Synthesis
GauFRe: Gaussian Deformation Fields for Real-time Dynamic Novel View Synthesis
Yiqing Liang
Numair Khan
Zhengqin Li
Thu Nguyen-Phuoc
Douglas Lanman
James Tompkin
Lei Xiao
3DGS
75
44
0
17 Jan 2025
Balanced 3DGS: Gaussian-wise Parallelism Rendering with Fine-Grained Tiling
Balanced 3DGS: Gaussian-wise Parallelism Rendering with Fine-Grained Tiling
Hao Gui
Lin Hu
Rui Chen
Mingxiao Huang
Yuxin Yin
...
Yong Wu
Chen Liu
Zhongxu Sun
X. Zhang
Kun Zhan
3DGS
75
2
0
23 Dec 2024
SwinGS: Sliding Window Gaussian Splatting for Volumetric Video Streaming with Arbitrary Length
SwinGS: Sliding Window Gaussian Splatting for Volumetric Video Streaming with Arbitrary Length
Bangya Liu
Suman Banerjee
3DGS
46
4
0
12 Sep 2024
HAHA: Highly Articulated Gaussian Human Avatars with Textured Mesh Prior
HAHA: Highly Articulated Gaussian Human Avatars with Textured Mesh Prior
D. Svitov
Pietro Morerio
Lourdes Agapito
Alessio Del Bue
3DGS
37
17
0
01 Apr 2024
A Compact Dynamic 3D Gaussian Representation for Real-Time Dynamic View
  Synthesis
A Compact Dynamic 3D Gaussian Representation for Real-Time Dynamic View Synthesis
Kai Katsumata
D. Vo
Hideki Nakayama
3DGS
20
14
0
21 Nov 2023
Fast Dynamic Radiance Fields with Time-Aware Neural Voxels
Fast Dynamic Radiance Fields with Time-Aware Neural Voxels
Jiemin Fang
Taoran Yi
Xinggang Wang
Lingxi Xie
Xiaopeng Zhang
Wenyu Liu
Matthias Nießner
Qi Tian
VGen
151
288
0
30 May 2022
Differentiable Point-Based Radiance Fields for Efficient View Synthesis
Differentiable Point-Based Radiance Fields for Efficient View Synthesis
Qian Zhang
Seung-Hwan Baek
Szymon Rusinkiewicz
Felix Heide
76
89
0
28 May 2022
Eikonal Fields for Refractive Novel-View Synthesis
Eikonal Fields for Refractive Novel-View Synthesis
Mojtaba Bemana
K. Myszkowski
J. Frisvad
Hans-Peter Seidel
Tobias Ritschel
EgoV
45
40
0
02 Feb 2022
1