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RayGauss: Volumetric Gaussian-Based Ray Casting for Photorealistic Novel View Synthesis

RayGauss: Volumetric Gaussian-Based Ray Casting for Photorealistic Novel View Synthesis

6 August 2024
Hugo Blanc
Jean-Emmanuel Deschaud
Alexis Paljic
    3DGS
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Papers citing "RayGauss: Volumetric Gaussian-Based Ray Casting for Photorealistic Novel View Synthesis"

4 / 4 papers shown
Title
3D Gaussian Inverse Rendering with Approximated Global Illumination
3D Gaussian Inverse Rendering with Approximated Global Illumination
Zirui Wu
Jianteng Chen
Laijian Li
Shaoteng Wu
Z. Zhu
Kang Xu
Martin R. Oswald
Jie Song
3DGS
3DV
47
0
0
02 Apr 2025
7DGS: Unified Spatial-Temporal-Angular Gaussian Splatting
Zhongpai Gao
Benjamin Planche
Meng Zheng
Anwesa Choudhuri
Terrence Chen
Ziyan Wu
3DGS
61
0
0
11 Mar 2025
6DGS: Enhanced Direction-Aware Gaussian Splatting for Volumetric Rendering
6DGS: Enhanced Direction-Aware Gaussian Splatting for Volumetric Rendering
Zhongpai Gao
Benjamin Planche
Meng Zheng
Anwesa Choudhuri
Terrence Chen
Ziyan Wu
3DGS
30
2
0
07 Oct 2024
Differentiable Point-Based Radiance Fields for Efficient View Synthesis
Differentiable Point-Based Radiance Fields for Efficient View Synthesis
Qian Zhang
Seung-Hwan Baek
Szymon Rusinkiewicz
Felix Heide
76
67
0
28 May 2022
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