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1608.02192
Cited By
Playing for Data: Ground Truth from Computer Games
7 August 2016
Stephan R. Richter
Vibhav Vineet
Stefan Roth
V. Koltun
VLM
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Papers citing
"Playing for Data: Ground Truth from Computer Games"
37 / 437 papers shown
Title
DCAN: Dual Channel-wise Alignment Networks for Unsupervised Scene Adaptation
Zuxuan Wu
Xintong Han
Yen-Liang Lin
M. Uzunbas
Tom Goldstein
Ser Nam Lim
L. Davis
24
263
0
16 Apr 2018
DeepMVS: Learning Multi-view Stereopsis
Po-Han Huang
Kevin Blackburn-Matzen
Johannes Kopf
Narendra Ahuja
Jia-Bin Huang
3DV
19
465
0
02 Apr 2018
Adaptive Affinity Fields for Semantic Segmentation
Tsung-Wei Ke
Jyh-Jing Hwang
Ziwei Liu
Stella X. Yu
16
191
0
27 Mar 2018
Learning to Detect and Track Visible and Occluded Body Joints in a Virtual World
Matteo Fabbri
Fabio Lanzi
Simone Calderara
Andrea Palazzi
R. Vezzani
Rita Cucchiara
25
173
0
22 Mar 2018
AdaDepth: Unsupervised Content Congruent Adaptation for Depth Estimation
Jogendra Nath Kundu
P. Uppala
Anuj Pahuja
R. Venkatesh Babu
MDE
26
185
0
05 Mar 2018
Learning to Adapt Structured Output Space for Semantic Segmentation
Yi-Hsuan Tsai
Wei-Chih Hung
S. Schulter
Kihyuk Sohn
Ming-Hsuan Yang
Manmohan Chandraker
OOD
SSeg
25
1,529
0
28 Feb 2018
Semantic-aware Grad-GAN for Virtual-to-Real Urban Scene Adaption
Peilun Li
Xiaodan Liang
Daoyuan Jia
Eric Xing
23
94
0
05 Jan 2018
Semantic Segmentation via Highly Fused Convolutional Network with Multiple Soft Cost Functions
Tao Yang
Yan Wu
Junqiao Zhao
Linting Guan
SSeg
62
37
0
04 Jan 2018
Unsupervised Histopathology Image Synthesis
L. Hou
Ayush Agarwal
Dimitris Samaras
Tahsin M. Kurc
Rajarsi R. Gupta
Joel H. Saltz
MedIm
24
64
0
13 Dec 2017
CARLA: An Open Urban Driving Simulator
Alexey Dosovitskiy
G. Ros
Felipe Codevilla
Antonio M. López
V. Koltun
VLM
104
5,079
0
10 Nov 2017
CyCADA: Cycle-Consistent Adversarial Domain Adaptation
Judy Hoffman
Eric Tzeng
Taesung Park
Jun-Yan Zhu
Phillip Isola
Kate Saenko
Alexei A. Efros
Trevor Darrell
80
2,977
0
08 Nov 2017
Adversarial Dropout Regularization
Kuniaki Saito
Yoshitaka Ushiku
Tatsuya Harada
Kate Saenko
GAN
25
284
0
05 Nov 2017
Procedural Modeling and Physically Based Rendering for Synthetic Data Generation in Automotive Applications
Apostolia Tsirikoglou
J. Kronander
Magnus Wrenninge
Jonas Unger
3DV
38
78
0
17 Oct 2017
Learning Dilation Factors for Semantic Segmentation of Street Scenes
Yang He
Margret Keuper
Bernt Schiele
Mario Fritz
SSeg
19
8
0
06 Sep 2017
Semantic Foggy Scene Understanding with Synthetic Data
Daniel Gehrig
Dengxin Dai
Luc Van Gool
49
1,089
0
25 Aug 2017
Cut, Paste and Learn: Surprisingly Easy Synthesis for Instance Detection
Debidatta Dwibedi
Ishan Misra
M. Hebert
50
618
0
04 Aug 2017
LabelFusion: A Pipeline for Generating Ground Truth Labels for Real RGBD Data of Cluttered Scenes
Pat Marion
Peter R. Florence
Lucas Manuelli
Russ Tedrake
3DV
36
109
0
15 Jul 2017
No More Discrimination: Cross City Adaptation of Road Scene Segmenters
Yi-Hsin Chen
Wei-Yu Chen
Yu-Ting Chen
Bo-Cheng Tsai
Y. Wang
Min Sun
SSeg
28
341
0
27 Apr 2017
ScaleNet: Guiding Object Proposal Generation in Supermarkets and Beyond
Siyuan Qiao
Wei Shen
Weichao Qiu
Chenxi Liu
Alan Yuille
24
36
0
22 Apr 2017
Computer Vision for Autonomous Vehicles: Problems, Datasets and State of the Art
J. Janai
Fatma Guney
Aseem Behl
Andreas Geiger
10
787
0
18 Apr 2017
Surface Normals in the Wild
Weifeng Chen
Donglai Xiang
Jia Deng
3DH
13
36
0
10 Apr 2017
Learning Where to Look: Data-Driven Viewpoint Set Selection for 3D Scenes
Kyle Genova
Manolis Savva
Angel X. Chang
Thomas Funkhouser
54
11
0
07 Apr 2017
Lucid Data Dreaming for Video Object Segmentation
Anna Khoreva
Rodrigo Benenson
Eddy Ilg
Thomas Brox
Bernt Schiele
VOS
34
38
0
28 Mar 2017
Domain Adaptation for Visual Applications: A Comprehensive Survey
G. Csurka
OOD
30
505
0
17 Feb 2017
From Virtual to Real World Visual Perception using Domain Adaptation -- The DPM as Example
Antonio M. López
Jiaolong Xu
J. L. Gómez
David Vazquez
G. Ros
22
11
0
29 Dec 2016
Physically-Based Rendering for Indoor Scene Understanding Using Convolutional Neural Networks
Yinda Zhang
Shuran Song
Ersin Yumer
Manolis Savva
Joon-Young Lee
Hailin Jin
Thomas Funkhouser
AI4CE
SSL
3DV
3DPC
19
260
0
22 Dec 2016
Video Propagation Networks
Varun Jampani
Raghudeep Gadde
Peter V. Gehler
DiffM
21
230
0
16 Dec 2016
Unsupervised Pixel-Level Domain Adaptation with Generative Adversarial Networks
Konstantinos Bousmalis
N. Silberman
David Dohan
D. Erhan
Dilip Krishnan
OOD
GAN
104
1,530
0
16 Dec 2016
SceneNet RGB-D: 5M Photorealistic Images of Synthetic Indoor Trajectories with Ground Truth
J. McCormac
Ankur Handa
Stefan Leutenegger
Andrew J. Davison
3DV
3DPC
19
125
0
15 Dec 2016
DeepMind Lab
Charlie Beattie
Joel Z. Leibo
Denis Teplyashin
Tom Ward
Marcus Wainwright
...
Stephen Gaffney
Helen King
Demis Hassabis
Shane Legg
Stig Petersen
22
240
0
12 Dec 2016
Automatic Model Based Dataset Generation for Fast and Accurate Crop and Weeds Detection
M. D. Cicco
Ciro Potena
Giorgio Grisetti
Alberto Pretto
32
124
0
09 Dec 2016
FCNs in the Wild: Pixel-level Adversarial and Constraint-based Adaptation
Judy Hoffman
Dequan Wang
Feng Yu
Trevor Darrell
OOD
19
786
0
08 Dec 2016
TorontoCity: Seeing the World with a Million Eyes
Shenlong Wang
Min Bai
Gellért Máttyus
Hang Chu
Wenjie Luo
Binh Yang
Justin Liang
Joel Cheverie
Sanja Fidler
R. Urtasun
3DV
ViT
24
178
0
01 Dec 2016
The One Hundred Layers Tiramisu: Fully Convolutional DenseNets for Semantic Segmentation
S. Jégou
M. Drozdzal
David Vazquez
Adriana Romero
Yoshua Bengio
SSeg
46
1,573
0
28 Nov 2016
Semantic Scene Completion from a Single Depth Image
Shuran Song
Feng Yu
Andy Zeng
Angel X. Chang
Manolis Savva
Thomas Funkhouser
3DV
36
1,228
0
28 Nov 2016
Driving in the Matrix: Can Virtual Worlds Replace Human-Generated Annotations for Real World Tasks?
Matthew Johnson-Roberson
Charlie Barto
Rounak Mehta
S. N. Sridhar
Karl Rosaen
Ram Vasudevan
30
614
0
06 Oct 2016
Play and Learn: Using Video Games to Train Computer Vision Models
Alireza Shafaei
James J. Little
Mark Schmidt
36
109
0
05 Aug 2016
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