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Evolving Mario Levels in the Latent Space of a Deep Convolutional
  Generative Adversarial Network

Evolving Mario Levels in the Latent Space of a Deep Convolutional Generative Adversarial Network

2 May 2018
Vanessa Volz
Jacob Schrum
Jialin Liu
Simon Lucas
Adam M. Smith
S. Risi
    GAN
ArXivPDFHTML

Papers citing "Evolving Mario Levels in the Latent Space of a Deep Convolutional Generative Adversarial Network"

50 / 117 papers shown
Title
Analysis of Robustness of a Large Game Corpus
Analysis of Robustness of a Large Game Corpus
Mahsa Bazzaz
Seth Cooper
28
0
0
04 Apr 2025
AnimeGamer: Infinite Anime Life Simulation with Next Game State Prediction
AnimeGamer: Infinite Anime Life Simulation with Next Game State Prediction
Junhao Cheng
Yuying Ge
Yixiao Ge
Jing Liao
Ying Shan
VGen
AI4CE
51
0
0
01 Apr 2025
The Procedural Content Generation Benchmark: An Open-source Testbed for Generative Challenges in Games
The Procedural Content Generation Benchmark: An Open-source Testbed for Generative Challenges in Games
Ahmed Khalifa
Roberto Gallotta
M. Barthet
Antonios Liapis
Julian Togelius
Georgios N. Yannakakis
51
0
0
27 Mar 2025
Representation Improvement in Latent Space for Search-Based Testing of Autonomous Robotic Systems
Representation Improvement in Latent Space for Search-Based Testing of Autonomous Robotic Systems
D. Humeniuk
Foutse Khomh
68
0
0
26 Mar 2025
Measuring Diversity of Game Scenarios
Measuring Diversity of Game Scenarios
Yuchen Li
Ziqi Wang
Qingquan Zhang
Jialin Liu
J. Liu
61
2
0
17 Jan 2025
Controllable Game Level Generation: Assessing the Effect of Negative
  Examples in GAN Models
Controllable Game Level Generation: Assessing the Effect of Negative Examples in GAN Models
Mahsa Bazzaz
Seth Cooper
GAN
47
1
0
30 Oct 2024
Guided Game Level Repair via Explainable AI
Guided Game Level Repair via Explainable AI
Mahsa Bazzaz
Seth Cooper
41
1
0
30 Oct 2024
Unbounded: A Generative Infinite Game of Character Life Simulation
Unbounded: A Generative Infinite Game of Character Life Simulation
Jialu Li
Yuanzhen Li
Neal Wadhwa
Yael Pritch
David E. Jacobs
Michael Rubinstein
Mohit Bansal
Nataniel Ruiz
VGen
AI4CE
26
4
0
24 Oct 2024
Procedural Content Generation in Games: A Survey with Insights on
  Emerging LLM Integration
Procedural Content Generation in Games: A Survey with Insights on Emerging LLM Integration
Mahdi Farrokhi Maleki
Richard Zhao
3DV
22
4
0
21 Oct 2024
Improving Conditional Level Generation using Automated Validation in
  Match-3 Games
Improving Conditional Level Generation using Automated Validation in Match-3 Games
Monica Villanueva Aylagas
Joakim Bergdahl
Jonas Gillberg
Alessandro Sestini
Theodor Tolstoy
Linus Gisslén
16
0
0
10 Sep 2024
PCGRL+: Scaling, Control and Generalization in Reinforcement Learning
  Level Generators
PCGRL+: Scaling, Control and Generalization in Reinforcement Learning Level Generators
Sam Earle
Zehua Jiang
Julian Togelius
14
3
0
22 Aug 2024
Meta-Learning an Evolvable Developmental Encoding
Meta-Learning an Evolvable Developmental Encoding
Milton L. Montero
Erwan Plantec
Eleni Nisioti
J. Pedersen
Sebastian Risi
26
0
0
13 Jun 2024
Semantic Loss Functions for Neuro-Symbolic Structured Prediction
Semantic Loss Functions for Neuro-Symbolic Structured Prediction
Kareem Ahmed
Stefano Teso
Paolo Morettin
Luca Di Liello
Pierfrancesco Ardino
...
Yitao Liang
Eric Wang
Kai-Wei Chang
Andrea Passerini
Guy Van den Broeck
39
2
0
12 May 2024
Collaborative Interactive Evolution of Art in the Latent Space of Deep
  Generative Models
Collaborative Interactive Evolution of Art in the Latent Space of Deep Generative Models
Ole Hall
Anil Yaman
GAN
EGVM
27
1
0
28 Mar 2024
CMA-ES with Learning Rate Adaptation
CMA-ES with Learning Rate Adaptation
Masahiro Nomura
Youhei Akimoto
I. Ono
11
10
0
29 Jan 2024
Evolutionary Machine Learning and Games
Evolutionary Machine Learning and Games
Julian Togelius
Ahmed Khalifa
Sam Earle
M. Green
Lisa Soros
30
1
0
20 Nov 2023
The Quest for Content: A Survey of Search-Based Procedural Content
  Generation for Video Games
The Quest for Content: A Survey of Search-Based Procedural Content Generation for Video Games
M. Zamorano
Carlos Cetina
Federica Sarro
17
1
0
08 Nov 2023
An HCI-Centric Survey and Taxonomy of Human-Generative-AI Interactions
An HCI-Centric Survey and Taxonomy of Human-Generative-AI Interactions
Jingyu Shi
Rahul Jain
Hyungjun Doh
Ryo Suzuki
Karthik Ramani
3DV
21
21
0
11 Oct 2023
Utilizing Generative Adversarial Networks for Stable Structure
  Generation in Angry Birds
Utilizing Generative Adversarial Networks for Stable Structure Generation in Angry Birds
Frederic Abraham
Matthew Stephenson
GAN
11
2
0
05 Sep 2023
The Five-Dollar Model: Generating Game Maps and Sprites from Sentence
  Embeddings
The Five-Dollar Model: Generating Game Maps and Sprites from Sentence Embeddings
Timothy Merino
Roman Negri
Dipika Rajesh
M. Charity
Julian Togelius
DiffM
VLM
14
15
0
08 Aug 2023
Fooling Contrastive Language-Image Pre-trained Models with
  CLIPMasterPrints
Fooling Contrastive Language-Image Pre-trained Models with CLIPMasterPrints
Matthias Anton Freiberger
Peter Kun
Christian Igel
A. Løvlie
S. Risi
VLM
AAML
22
2
0
07 Jul 2023
RaidEnv: Exploring New Challenges in Automated Content Balancing for
  Boss Raid Games
RaidEnv: Exploring New Challenges in Automated Content Balancing for Boss Raid Games
Hyeonchang Jeon
In-Chang Baek
Cheong-mok Bae
Taehwa Park
Wonsang You
Taegwan Ha
Hoyun Jung
Jinha Noh
Seungwon Oh
Kyung-Joong Kim
34
11
0
04 Jul 2023
Procedural content generation of puzzle games using conditional
  generative adversarial networks
Procedural content generation of puzzle games using conditional generative adversarial networks
Andreas Hald
J. Hansen
J. Kristensen
Paolo Burelli
GAN
14
14
0
26 Jun 2023
Multi-Robot Coordination and Layout Design for Automated Warehousing
Multi-Robot Coordination and Layout Design for Automated Warehousing
Yulun Zhang
Matthew C. Fontaine
Varun Bhatt
S. Nikolaidis
Jiaoyang Li
28
24
0
10 May 2023
Games for Artificial Intelligence Research: A Review and Perspectives
Games for Artificial Intelligence Research: A Review and Perspectives
Chengpeng Hu
Yunlong Zhao
Ziqi Wang
Haocheng Du
Jialin Liu
AI4CE
25
10
0
26 Apr 2023
Towards Mode Balancing of Generative Models via Diversity Weights
Towards Mode Balancing of Generative Models via Diversity Weights
Sebastian Berns
S. Colton
Christian Guckelsberger
11
3
0
24 Apr 2023
Using a Variational Autoencoder to Learn Valid Search Spaces of Safely
  Monitored Autonomous Robots for Last-Mile Delivery
Using a Variational Autoencoder to Learn Valid Search Spaces of Safely Monitored Autonomous Robots for Last-Mile Delivery
Peter J Bentley
Soo Ling Lim
Paolo Arcaini
Fuyuki Ishikawa
DRL
15
6
0
06 Mar 2023
On Deep Generative Models for Approximation and Estimation of
  Distributions on Manifolds
On Deep Generative Models for Approximation and Estimation of Distributions on Manifolds
Biraj Dahal
Alex Havrilla
Minshuo Chen
Tuo Zhao
Wenjing Liao
GAN
15
10
0
25 Feb 2023
Tools for Landscape Analysis of Optimisation Problems in Procedural
  Content Generation for Games
Tools for Landscape Analysis of Optimisation Problems in Procedural Content Generation for Games
Vanessa Volz
B. Naujoks
P. Kerschke
Tea Tušar
11
3
0
16 Feb 2023
MarioGPT: Open-Ended Text2Level Generation through Large Language Models
MarioGPT: Open-Ended Text2Level Generation through Large Language Models
Shyam Sudhakaran
Miguel González Duque
Claire Glanois
Matthias Anton Freiberger
Elias Najarro
S. Risi
VLM
13
54
0
12 Feb 2023
ChatGPT and Other Large Language Models as Evolutionary Engines for
  Online Interactive Collaborative Game Design
ChatGPT and Other Large Language Models as Evolutionary Engines for Online Interactive Collaborative Game Design
P. Lanzi
Daniele Loiacono
LLMAG
21
49
0
09 Feb 2023
Hierarchically Composing Level Generators for the Creation of Complex
  Structures
Hierarchically Composing Level Generators for the Creation of Complex Structures
Michael Beukman
Manuel A. Fokam
Marcel Kruger
Guy Axelrod
Muhammad Umair Nasir
Branden Ingram
Benjamin Rosman
Steven D. James
12
8
0
03 Feb 2023
Evolving Flying Machines in Minecraft Using Quality Diversity
Evolving Flying Machines in Minecraft Using Quality Diversity
Alejandro Medina
Melanie Richey
Mark Mueller
Jacob Schrum
18
2
0
01 Feb 2023
State Space Closure: Revisiting Endless Online Level Generation via
  Reinforcement Learning
State Space Closure: Revisiting Endless Online Level Generation via Reinforcement Learning
Ziqi Wang
Tianye Shu
Jialin Liu
OffRL
13
1
0
06 Dec 2022
Adaptive Scenario Subset Selection for Worst-Case Optimization and its
  Application to Well Placement Optimization
Adaptive Scenario Subset Selection for Worst-Case Optimization and its Application to Well Placement Optimization
Atsuhiro Miyagi
Kazuto Fukuchi
Jun Sakuma
Youhei Akimoto
11
1
0
29 Nov 2022
Visualising Generative Spaces Using Convolutional Neural Network
  Embeddings
Visualising Generative Spaces Using Convolutional Neural Network Embeddings
Oliver Withington
L. Tokarchuk
GAN
17
2
0
31 Oct 2022
Open-Ended Evolution for Minecraft Building Generation
Open-Ended Evolution for Minecraft Building Generation
M. Barthet
Antonios Liapis
Georgios N. Yannakakis
56
13
0
07 Sep 2022
Aesthetic Bot: Interactively Evolving Game Maps on Twitter
Aesthetic Bot: Interactively Evolving Game Maps on Twitter
M. Charity
Julian Togelius
9
4
0
09 Aug 2022
Combining Evolutionary Search with Behaviour Cloning for Procedurally
  Generated Content
Combining Evolutionary Search with Behaviour Cloning for Procedurally Generated Content
Nicholas Muir
Steven D. James
13
0
0
29 Jul 2022
Distribution Learning Based on Evolutionary Algorithm Assisted Deep
  Neural Networks for Imbalanced Image Classification
Distribution Learning Based on Evolutionary Algorithm Assisted Deep Neural Networks for Imbalanced Image Classification
Yudi Zhao
K. Hao
Chaochen Gu
Bing Wei
9
1
0
26 Jul 2022
Audio-guided Album Cover Art Generation with Genetic Algorithms
Audio-guided Album Cover Art Generation with Genetic Algorithms
James Marien
Sam Leroux
Bart Dhoedt
Cedric De Boom
10
1
0
14 Jul 2022
Online Game Level Generation from Music
Online Game Level Generation from Music
Ziqi Wang
Jialin Liu
24
2
0
12 Jul 2022
Generating Game Levels of Diverse Behaviour Engagement
Generating Game Levels of Diverse Behaviour Engagement
Keyuan Zhang
Jiayu Bai
Jialin Liu
24
3
0
05 Jul 2022
Learning Controllable 3D Level Generators
Learning Controllable 3D Level Generators
Zehua Jiang
Sam Earle
M. Green
Julian Togelius
6
22
0
27 Jun 2022
Mutation Models: Learning to Generate Levels by Imitating Evolution
Mutation Models: Learning to Generate Levels by Imitating Evolution
Ahmed Khalifa
M. Green
Julian Togelius
18
10
0
11 Jun 2022
Deep Surrogate Assisted Generation of Environments
Deep Surrogate Assisted Generation of Environments
Varun Bhatt
Bryon Tjanaka
Matthew C. Fontaine
S. Nikolaidis
30
35
0
09 Jun 2022
Mario Plays on a Manifold: Generating Functional Content in Latent Space
  through Differential Geometry
Mario Plays on a Manifold: Generating Functional Content in Latent Space through Differential Geometry
Miguel González Duque
Rasmus Berg Palm
Søren Hauberg
S. Risi
DiffM
11
6
0
31 May 2022
Compressing and Comparing the Generative Spaces of Procedural Content
  Generators
Compressing and Comparing the Generative Spaces of Procedural Content Generators
Oliver Withington
L. Tokarchuk
23
4
0
30 May 2022
Procedural Content Generation using Neuroevolution and Novelty Search
  for Diverse Video Game Levels
Procedural Content Generation using Neuroevolution and Novelty Search for Diverse Video Game Levels
Michael Beukman
C. Cleghorn
Steven D. James
13
9
0
14 Apr 2022
Evolving Pareto-Optimal Actor-Critic Algorithms for Generalizability and
  Stability
Evolving Pareto-Optimal Actor-Critic Algorithms for Generalizability and Stability
Juan Jose Garau-Luis
Yingjie Miao
John D. Co-Reyes
Aaron T Parisi
Jie Tan
Esteban Real
Aleksandra Faust
27
0
0
08 Apr 2022
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