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3D Gaussian Splatting for Real-Time Radiance Field Rendering

3D Gaussian Splatting for Real-Time Radiance Field Rendering

ACM Transactions on Graphics (TOG), 2023
8 August 2023
Bernhard Kerbl
Georgios Kopanas
Thomas Leimkuehler
G. Drettakis
    3DGS
ArXiv (abs)PDFHTMLHuggingFace (188 upvotes)

Papers citing "3D Gaussian Splatting for Real-Time Radiance Field Rendering"

50 / 2,069 papers shown
GuideFlow3D: Optimization-Guided Rectified Flow For Appearance Transfer
GuideFlow3D: Optimization-Guided Rectified Flow For Appearance Transfer
Sayan Deb Sarkar
Sinisa Stekovic
Vincent Lepetit
Iro Armeni
DiffM3DH
197
0
0
17 Oct 2025
DriveGen3D: Boosting Feed-Forward Driving Scene Generation with Efficient Video Diffusion
DriveGen3D: Boosting Feed-Forward Driving Scene Generation with Efficient Video Diffusion
Weijie Wang
Jiagang Zhu
Zeyu Zhang
Xiaofeng Wang
Zheng Hua Zhu
...
Duochao Shi
Haoyun Li
Guanghong Jia
Jiwen Lu
Jiwen Lu
VGen
186
4
0
17 Oct 2025
GaussGym: An open-source real-to-sim framework for learning locomotion from pixels
GaussGym: An open-source real-to-sim framework for learning locomotion from pixels
Alejandro Escontrela
Justin Kerr
Arthur Allshire
Jonas Frey
Rocky Duan
Carmelo Sferrazza
Pieter Abbeel
3DGS
143
9
0
17 Oct 2025
UrbanVerse: Scaling Urban Simulation by Watching City-Tour Videos
UrbanVerse: Scaling Urban Simulation by Watching City-Tour Videos
Mingxuan Liu
Honglin He
Elisa Ricci
Wayne Wu
Bolei Zhou
VGen
138
0
0
16 Oct 2025
GauSSmart: Enhanced 3D Reconstruction through 2D Foundation Models and Geometric Filtering
GauSSmart: Enhanced 3D Reconstruction through 2D Foundation Models and Geometric Filtering
Alexander Valverde
Brian Xu
Yuyin Zhou
Meng Xu
Hongyun Wang
3DGS
216
0
0
16 Oct 2025
Coupled Diffusion Sampling for Training-Free Multi-View Image Editing
Coupled Diffusion Sampling for Training-Free Multi-View Image Editing
Hadi Alzayer
Yunzhi Zhang
Chen Geng
Jia-Bin Huang
Jiajun Wu
164
0
0
16 Oct 2025
BalanceGS: Algorithm-System Co-design for Efficient 3D Gaussian Splatting Training on GPU
BalanceGS: Algorithm-System Co-design for Efficient 3D Gaussian Splatting Training on GPU
Junyi Wu
Jiaming Xu
Jinhao Li
Yongkang Zhou
Jiayi Pan
Xingyang Li
Guohao Dai
3DGS
138
0
0
16 Oct 2025
Leveraging Learned Image Prior for 3D Gaussian Compression
Leveraging Learned Image Prior for 3D Gaussian Compression
S. Shin
Jaesik Park
Sunghyun Cho
3DGS
128
0
0
16 Oct 2025
C4D: 4D Made from 3D through Dual Correspondences
C4D: 4D Made from 3D through Dual Correspondences
Shizun Wang
Zhenxiang Jiang
Xingyi Yang
Xinchao Wang
3DPC
182
4
0
16 Oct 2025
Terra: Explorable Native 3D World Model with Point Latents
Terra: Explorable Native 3D World Model with Point Latents
Yuanhui Huang
Weiliang Chen
Wenzhao Zheng
Xin Tao
Pengfei Wan
Jie Zhou
Jiwen Lu
VGen
131
1
0
16 Oct 2025
FlashWorld: High-quality 3D Scene Generation within Seconds
FlashWorld: High-quality 3D Scene Generation within Seconds
Xinyang Li
Tengfei Wang
Zixiao Gu
Shengchuan Zhang
Chunchao Guo
Liujuan Cao
3DGS
161
5
0
15 Oct 2025
STT-GS: Sample-Then-Transmit Edge Gaussian Splatting with Joint Client Selection and Power Control
STT-GS: Sample-Then-Transmit Edge Gaussian Splatting with Joint Client Selection and Power ControlIEEE Transactions on Cognitive Communications and Networking (TCCN), 2025
Ruoyao Xiao
Xibin Jin
G. Li
Shuai Wang
Miaowen Wen
Huseyin Arslan
Derrick Wing Kwan Ng
Chengzhong Xu
228
0
0
15 Oct 2025
Leveraging 2D Priors and SDF Guidance for Dynamic Urban Scene Rendering
Leveraging 2D Priors and SDF Guidance for Dynamic Urban Scene Rendering
Siddharth Tourani
Jayaram Reddy
Akash Kumbar
Satyajit Tourani
Nishant Goyal
Madhava Krishna
N. Dinesh Reddy
M. H. Khan
3DGS
145
0
0
15 Oct 2025
Capture, Canonicalize, Splat: Zero-Shot 3D Gaussian Avatars from Unstructured Phone Images
Capture, Canonicalize, Splat: Zero-Shot 3D Gaussian Avatars from Unstructured Phone Images
Emanuel Garbin
Guy Adam
Oded Krams
Zohar Barzelay
Eran Guendelman
...
Yoav Blum
Junxuan Li
Rawal Khirodkar
Shunsuke Saito
Shunsuke Saito
3DGS
320
0
0
15 Oct 2025
HRM^2Avatar: High-Fidelity Real-Time Mobile Avatars from Monocular Phone Scans
HRM^2Avatar: High-Fidelity Real-Time Mobile Avatars from Monocular Phone Scans
Chao Shi
Shenghao Jia
Jinhui Liu
Yong Zhang
Liangchao Zhu
Zhonglei Yang
Jinze Ma
Chaoyue Niu
Chengfei Lv
3DGS
264
0
0
15 Oct 2025
BSGS: Bi-stage 3D Gaussian Splatting for Camera Motion Deblurring
BSGS: Bi-stage 3D Gaussian Splatting for Camera Motion Deblurring
An Zhao
Piaopiao Yu
Zhe Zhu
Mingqiang Wei
3DGS
220
0
0
14 Oct 2025
MVP4D: Multi-View Portrait Video Diffusion for Animatable 4D Avatars
MVP4D: Multi-View Portrait Video Diffusion for Animatable 4D Avatars
Felix Taubner
Ruihang Zhang
Mathieu Tuli
Sherwin Bahmani
David B. Lindell
VGen
157
8
0
14 Oct 2025
Vectorized Video Representation with Easy Editing via Hierarchical Spatio-Temporally Consistent Proxy Embedding
Vectorized Video Representation with Easy Editing via Hierarchical Spatio-Temporally Consistent Proxy Embedding
Ye Chen
Liming Tan
Yupeng Zhu
Yuanbin Wang
Bingbing Ni
OCL
254
0
0
14 Oct 2025
G4Splat: Geometry-Guided Gaussian Splatting with Generative Prior
G4Splat: Geometry-Guided Gaussian Splatting with Generative Prior
Junfeng Ni
Yixin Chen
Zhifei Yang
Yu Liu
Ruijie Lu
Song-Chun Zhu
Siyuan Huang
3DGSDiffM
233
0
0
14 Oct 2025
UniGS: Unified Geometry-Aware Gaussian Splatting for Multimodal Rendering
UniGS: Unified Geometry-Aware Gaussian Splatting for Multimodal Rendering
Yusen Xie
Zhenmin Huang
Jianhao Jiao
Dimitrios Kanoulas
Jun Ma
3DGS
406
2
0
14 Oct 2025
Playmate2: Training-Free Multi-Character Audio-Driven Animation via Diffusion Transformer with Reward Feedback
Playmate2: Training-Free Multi-Character Audio-Driven Animation via Diffusion Transformer with Reward Feedback
Xingpei Ma
Shenneng Huang
Jiaran Cai
Yuansheng Guan
Shen Zheng
HanFeng Zhao
Qiang Zhang
Shunsi Zhang
VGen
172
3
0
14 Oct 2025
Uncertainty Matters in Dynamic Gaussian Splatting for Monocular 4D Reconstruction
Uncertainty Matters in Dynamic Gaussian Splatting for Monocular 4D Reconstruction
Fengzhi Guo
Chih-Chuan Hsu
Sihao Ding
Cheng Zhang
3DGS
156
0
0
14 Oct 2025
Ev4DGS: Novel-view Rendering of Non-Rigid Objects from Monocular Event Streams
Ev4DGS: Novel-view Rendering of Non-Rigid Objects from Monocular Event Streams
Takuya Nakabayashi
Navami Kairanda
Hideo Saito
Vladislav Golyanik
123
0
0
13 Oct 2025
MaterialRefGS: Reflective Gaussian Splatting with Multi-view Consistent Material Inference
MaterialRefGS: Reflective Gaussian Splatting with Multi-view Consistent Material Inference
Wenyuan Zhang
Jimin Tang
Weiqi Zhang
Yi Fang
Yu-Shen Liu
Zhizhong Han
3DGS
236
4
0
13 Oct 2025
Into the Unknown: Towards using Generative Models for Sampling Priors of Environment Uncertainty for Planning in Configuration Spaces
Into the Unknown: Towards using Generative Models for Sampling Priors of Environment Uncertainty for Planning in Configuration Spaces
Subhransu S. Bhattacharjee
Hao Lu
Dylan Campbell
Rahul Shome
3DPC
121
0
0
13 Oct 2025
GS-Verse: Mesh-based Gaussian Splatting for Physics-aware Interaction in Virtual Reality
GS-Verse: Mesh-based Gaussian Splatting for Physics-aware Interaction in Virtual Reality
Anastasiya Pechko
Piotr Borycki
Joanna Waczyñska
Daniel Barczyk
Agata Szymańska
S. Tadeja
Przemysław Spurek
3DGS
440
0
0
13 Oct 2025
Perspective-aware 3D Gaussian Inpainting with Multi-view Consistency
Perspective-aware 3D Gaussian Inpainting with Multi-view Consistency
Yuxin Cheng
Binxiao Huang
Taiqiang Wu
Wenyong Zhou
Chenchen Ding
Zhengwu Liu
G. Chesi
Ngai Wong
3DGS3DV
157
1
0
13 Oct 2025
Phys2Real: Fusing VLM Priors with Interactive Online Adaptation for Uncertainty-Aware Sim-to-Real Manipulation
Phys2Real: Fusing VLM Priors with Interactive Online Adaptation for Uncertainty-Aware Sim-to-Real Manipulation
Maggie Wang
Stephen Tian
Aiden Swann
O. Shorinwa
Jiajun Wu
Mac Schwager
OffRL
109
0
0
13 Oct 2025
VA-GS: Enhancing the Geometric Representation of Gaussian Splatting via View Alignment
VA-GS: Enhancing the Geometric Representation of Gaussian Splatting via View Alignment
Qing Li
Huifang Feng
Xun Gong
Yu-Shen Liu
3DGS3DV
266
2
0
13 Oct 2025
Dynamic Gaussian Splatting from Defocused and Motion-blurred Monocular Videos
Dynamic Gaussian Splatting from Defocused and Motion-blurred Monocular Videos
Xuankai Zhang
Junjin Xiao
Qing Zhang
3DGS
207
0
0
12 Oct 2025
Real2USD: Scene Representations in Universal Scene Description Language
Real2USD: Scene Representations in Universal Scene Description Language
Christopher D. Hsu
Pratik Chaudhari
LM&Ro
170
0
0
12 Oct 2025
WorldMirror: Universal 3D World Reconstruction with Any-Prior Prompting
WorldMirror: Universal 3D World Reconstruction with Any-Prior Prompting
Yifan Liu
Zhiyuan Min
Zhenwei Wang
Junta Wu
Tengfei Wang
Yixuan Yuan
Yawei Luo
Chunchao Guo
3DGS
171
14
0
12 Oct 2025
Opacity-Gradient Driven Density Control for Compact and Efficient Few-Shot 3D Gaussian Splatting
Opacity-Gradient Driven Density Control for Compact and Efficient Few-Shot 3D Gaussian Splatting
Abdelrhman Elrawy
Emad A. Mohammed
3DGS
112
0
0
11 Oct 2025
P-4DGS: Predictive 4D Gaussian Splatting with 90$\times$ Compression
P-4DGS: Predictive 4D Gaussian Splatting with 90×\times× Compression
Henan Wang
Hanxin Zhu
Xinliang Gong
Tianyu He
Xin Li
Zhibo Chen
3DGS
158
0
0
11 Oct 2025
EditCast3D: Single-Frame-Guided 3D Editing with Video Propagation and View Selection
EditCast3D: Single-Frame-Guided 3D Editing with Video Propagation and View Selection
Huaizhi Qu
Ruichen Zhang
Shuqing Luo
Luchao Qi
Zhihao Zhang
Xiaoming Liu
Roni Sengupta
Tianlong Chen
DiffMVGen
139
0
0
11 Oct 2025
Gesplat: Robust Pose-Free 3D Reconstruction via Geometry-Guided Gaussian Splatting
Gesplat: Robust Pose-Free 3D Reconstruction via Geometry-Guided Gaussian Splatting
Jiahui Lu
Haihong Xiao
Xueyan Zhao
Wenxiong Kang
3DGS
231
0
0
11 Oct 2025
LTGS: Long-Term Gaussian Scene Chronology From Sparse View Updates
LTGS: Long-Term Gaussian Scene Chronology From Sparse View Updates
Minkwan Kim
S. Lee
J. Kim
Young Min Kim
3DGS
140
0
0
10 Oct 2025
FLOWING: Implicit Neural Flows for Structure-Preserving Morphing
FLOWING: Implicit Neural Flows for Structure-Preserving Morphing
Arthur Bizzi
Matias Grynberg
Vitor Matias
Daniel Perazzo
João Paulo Lima
Luiz Velho
Nuno Gonçalves
João M. Pereira
Guilherme Gonçalves Schardong
Tiago Novello
3DHAI4CE
213
2
0
10 Oct 2025
Mono4DEditor: Text-Driven 4D Scene Editing from Monocular Video via Point-Level Localization of Language-Embedded Gaussians
Mono4DEditor: Text-Driven 4D Scene Editing from Monocular Video via Point-Level Localization of Language-Embedded Gaussians
Jin-Chuan Shi
Chengye Su
Jiajun Wang
Ariel Shamir
Miao Wang
DiffM3DGSVGen
124
0
0
10 Oct 2025
iMoWM: Taming Interactive Multi-Modal World Model for Robotic Manipulation
iMoWM: Taming Interactive Multi-Modal World Model for Robotic Manipulation
Chuanrui Zhang
Zhengxian Wu
Guanxing Lu
Yansong Tang
Ziwei Wang
VGen
115
0
0
10 Oct 2025
Geometry-Aware Scene Configurations for Novel View Synthesis
Geometry-Aware Scene Configurations for Novel View Synthesis
Minkwan Kim
Changwoon Choi
Young Min Kim
91
0
0
10 Oct 2025
Two-Stage Gaussian Splatting Optimization for Outdoor Scene Reconstruction
Two-Stage Gaussian Splatting Optimization for Outdoor Scene Reconstruction
Deborah Pintani
A. Caputo
Noah Lewis
Marc Stamminger
F. Pellacini
Andrea Giachetti
3DGS
85
0
0
10 Oct 2025
ComGS: Efficient 3D Object-Scene Composition via Surface Octahedral Probes
ComGS: Efficient 3D Object-Scene Composition via Surface Octahedral Probes
Jian Gao
Mengqi Yuan
Yifei Zeng
Chang Zeng
Z. Li
...
Weichao Qiu
Xiao-Xiao Long
Hao Zhu
Xun Cao
Yao Yao
3DGS
138
0
0
09 Oct 2025
AlignGS: Aligning Geometry and Semantics for Robust Indoor Reconstruction from Sparse Views
AlignGS: Aligning Geometry and Semantics for Robust Indoor Reconstruction from Sparse Views
Yijie Gao
Houqiang Zhong
Tianchi Zhu
Zhengxue Cheng
Qiang Hu
Li Song
3DV
152
0
0
09 Oct 2025
DEGS: Deformable Event-based 3D Gaussian Splatting from RGB and Event Stream
DEGS: Deformable Event-based 3D Gaussian Splatting from RGB and Event StreamIEEE Transactions on Visualization and Computer Graphics (TVCG), 2025
Junhao He
Jiaxu Wang
Jia Li
Mingyuan Sun
Qiang Zhang
Jiahang Cao
Ziyi Zhang
Yi Gu
J. Sun
Zhanchen Zhu
127
1
0
09 Oct 2025
One Stone with Two Birds: A Null-Text-Null Frequency-Aware Diffusion Models for Text-Guided Image Inpainting
One Stone with Two Birds: A Null-Text-Null Frequency-Aware Diffusion Models for Text-Guided Image Inpainting
Haipeng Liu
Yang Wang
M. Y. Wang
DiffM
537
4
0
09 Oct 2025
ARTDECO: Towards Efficient and High-Fidelity On-the-Fly 3D Reconstruction with Structured Scene Representation
ARTDECO: Towards Efficient and High-Fidelity On-the-Fly 3D Reconstruction with Structured Scene Representation
Guanghao Li
Kerui Ren
Linning Xu
Zhewen Zheng
Changjian Jiang
Xin Gao
Bo Dai
Jian Pu
Mulin Yu
Jiangmiao Pang
171
3
0
09 Oct 2025
CVD-STORM: Cross-View Video Diffusion with Spatial-Temporal Reconstruction Model for Autonomous Driving
CVD-STORM: Cross-View Video Diffusion with Spatial-Temporal Reconstruction Model for Autonomous Driving
Tianrui Zhang
Yichen Liu
Zilin Guo
Yuxin Guo
Jingcheng Ni
Chenjing Ding
Dan Xu
Lewei Lu
Z. Wu
VGen
206
0
0
09 Oct 2025
A 3D Generation Framework from Cross Modality to Parameterized Primitive
A 3D Generation Framework from Cross Modality to Parameterized Primitive
Yiming Liang
Huan Yu
Zili Wang
Shuyou Zhang
Guodong Yi
Jin Wang
Jianrong Tan
91
0
0
09 Oct 2025
Efficient Label Refinement for Face Parsing Under Extreme Poses Using 3D Gaussian Splatting
Efficient Label Refinement for Face Parsing Under Extreme Poses Using 3D Gaussian Splatting
Ankit Gahlawat
Anirban Mukherjee
D. Jayagopi
CVBM3DGS
196
0
0
09 Oct 2025
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